Archive for February, 2011
sadly this is a version of modloader that isnt released yet and still very experimental X_x
I had to beat up Risugami to get it to work :-D
They are almost done!
Just a few more minor bugs to work out then the update will be ready for release :)
Made with one glass block and one cow hide. the shank can only be used once but is a one hit kill, if you miss your target the shank’s ability for the one hit kill goes away and the max damage it can do is reduced by 25% (with each miss)from a one hit kill. once you miss 4 times the shank breaks. when the shank hits a target it breaks so be careful with your shanks
You can now make really narrow passageways :)
Working hard today getting corner blocks rendering properly.
collision detection is next then adding all the fun recipes for all the corner blocks
No I did not forget about the ramp and slope corner blocks.
Maybe I might add stair corner blocks later?
Grass now renders properly
I’ve been working hard the past few days on this mod.
I had this string of construction lights set up in my lab for over a year. Yesterday I noticed a very distinct plastic burning smell. (continue reading…)
new board i designed to make more professional looking midi tools to make music with :)